Events that can be fired by Hikari's gateway implementation.
# -*- coding: utf-8 -*- # cython: language_level=3 # Copyright (c) 2020 Nekokatt # Copyright (c) 2021-present davfsa # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. """Events that can be fired by Hikari's gateway implementation.""" from __future__ import annotations from hikari.events.base_events import Event from hikari.events.base_events import ExceptionEvent from hikari.events.channel_events import * from hikari.events.guild_events import * from hikari.events.interaction_events import * from hikari.events.lifetime_events import * from hikari.events.member_events import * from hikari.events.message_events import * from hikari.events.reaction_events import * from hikari.events.role_events import * from hikari.events.scheduled_events import * from hikari.events.shard_events import * from hikari.events.typing_events import * from hikari.events.user_events import * from hikari.events.voice_events import *
Base types and functions for events in Hikari.
Events that fire when channels are modified …
Events that fire when something occurs within a guild.
Events fired for interaction related changes.
Events that are bound to the lifetime of an application …
Events concerning manipulation of members within guilds.
Events that fire if messages are sent/updated/deleted.
Events that fire if messages are reacted to.
Events pertaining to manipulation of roles within guilds.
Events fired for guild scheduled event related changes.
Events relating to specific shards events.
Events fired when users begin typing in channels.
Events fired when the account user is updated.
Events that fire when voice state changes.