Enum of Discord accepted locales.
# -*- coding: utf-8 -*-
# cython: language_level=3
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"""Enum of Discord accepted locales."""
from __future__ import annotations
__all__ = ["Locale"]
import typing
from hikari.internal import enums
@typing.final
class Locale(str, enums.Enum):
"""Possible user/guild locales."""
DA = "da"
"""Danish"""
DE = "de"
"""German"""
EN_GB = "en-GB"
"""English, UK"""
EN_US = "en-US"
"""English, US"""
ES_ES = "es-ES"
"""Spanish"""
FR = "fr"
"""French"""
HR = "hr"
"""Croatian"""
IT = "it"
"""Italian"""
LT = "lt"
"""Lithuanian"""
HU = "hu"
"""Hungarian"""
NL = "nl"
"""Dutch"""
NO = "no"
"""Norwegian"""
OL = "pl"
"""Polish"""
PT_BR = "pt-BR"
"""Portuguese, Bralizian"""
RO = "ro"
"""Romian"""
FI = "fi"
"""Finnish"""
SV_SE = "sv-SE"
"""Swedish"""
VI = "vi"
"""Vietnamese"""
TR = "tr"
"""Turkish"""
CS = "cs"
"""Czech"""
EL = "el"
"""Greek"""
BG = "bg"
"""Bulgarian"""
RU = "ru"
"""Russian"""
UK = "uk"
"""Ukrainian"""
HI = "hi"
"""Hindi"""
TH = "th"
"""Thai"""
ZH_CN = "zh-CN"
"""Chinese, China"""
JA = "ja"
"""Japanese"""
ZH_TW = "zh-TW"
"""Chinese, Taiwan"""
KO = "ko"
"""Korean"""
class Locale (
value: Any,
): ...
Possible user/guild locales.
class Locale(str, enums.Enum):
"""Possible user/guild locales."""
DA = "da"
"""Danish"""
DE = "de"
"""German"""
EN_GB = "en-GB"
"""English, UK"""
EN_US = "en-US"
"""English, US"""
ES_ES = "es-ES"
"""Spanish"""
FR = "fr"
"""French"""
HR = "hr"
"""Croatian"""
IT = "it"
"""Italian"""
LT = "lt"
"""Lithuanian"""
HU = "hu"
"""Hungarian"""
NL = "nl"
"""Dutch"""
NO = "no"
"""Norwegian"""
OL = "pl"
"""Polish"""
PT_BR = "pt-BR"
"""Portuguese, Bralizian"""
RO = "ro"
"""Romian"""
FI = "fi"
"""Finnish"""
SV_SE = "sv-SE"
"""Swedish"""
VI = "vi"
"""Vietnamese"""
TR = "tr"
"""Turkish"""
CS = "cs"
"""Czech"""
EL = "el"
"""Greek"""
BG = "bg"
"""Bulgarian"""
RU = "ru"
"""Russian"""
UK = "uk"
"""Ukrainian"""
HI = "hi"
"""Hindi"""
TH = "th"
"""Thai"""
ZH_CN = "zh-CN"
"""Chinese, China"""
JA = "ja"
"""Japanese"""
ZH_TW = "zh-TW"
"""Chinese, Taiwan"""
KO = "ko"
"""Korean"""
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str …
Clone of Python's enum.Enum
implementation …
property value
Return the value of the enum member.
const BG = 'bg'
Bulgarian
const CS = 'cs'
Czech
const DA = 'da'
Danish
const DE = 'de'
German
const EL = 'el'
Greek
const EN_GB = 'en-GB'
English, UK
const EN_US = 'en-US'
English, US
const ES_ES = 'es-ES'
Spanish
const FI = 'fi'
Finnish
const FR = 'fr'
French
const HI = 'hi'
Hindi
const HR = 'hr'
Croatian
const HU = 'hu'
Hungarian
const IT = 'it'
Italian
const JA = 'ja'
Japanese
const KO = 'ko'
Korean
const LT = 'lt'
Lithuanian
const NL = 'nl'
Dutch
const NO = 'no'
Norwegian
const OL = 'pl'
Polish
const PT_BR = 'pt-BR'
Portuguese, Bralizian
const RO = 'ro'
Romian
const RU = 'ru'
Russian
const SV_SE = 'sv-SE'
Swedish
const TH = 'th'
Thai
const TR = 'tr'
Turkish
const UK = 'uk'
Ukrainian
const VI = 'vi'
Vietnamese
const ZH_CN = 'zh-CN'
Chinese, China
const ZH_TW = 'zh-TW'
Chinese, Taiwan